Difference between revisions of "Main Page"

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(added coveralls link)
(Continuous Integration)
 
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* [https://coveralls.io/github/redxdev/Wake Coveralls]
 
* [https://coveralls.io/github/redxdev/Wake Coveralls]
  
=== License ===
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== License ==
  
 
Wake's source code is under the MIT license. Full license text can be found [https://github.com/redxdev/Wake/blob/master/LICENSE here].
 
Wake's source code is under the MIT license. Full license text can be found [https://github.com/redxdev/Wake/blob/master/LICENSE here].

Latest revision as of 17:17, 23 May 2016

Both Wake itself and this wiki are under heavy development. That means that everything is subject to change drastically at any time. Use at your own risk!

Welcome to the Wake engine wiki! Here you can find documentation, tutorials, and more!

About

Wake is a 3d game engine where games are written in the Lua scripting language (version 5.1). The engine itself is written in a mix of C++ and Lua.

Download

Currently, only the source code is available. Once Wake becomes stable, precompiled binaries will be made available.

Continuous Integration

License

Wake's source code is under the MIT license. Full license text can be found here.

This wiki's content is under the CC-BY 4.0 license. Full license text can be found here.

Useful Articles

API Documentation